Saturday, April 23, 2011

Review: [Bandai] S.H.Figuarts Cure Marine

Figure Information
Manufacturer: Bandai
Origin Series: Heartcatch Precure
Scale: Non-Scale
Height: Approximately 13cm tall
Original Price: 3,675 Yen

Figure Box:

Like the previously reviewed Cure Blossom, the box design follows it and would be likely for all future heartcatch releases. But this time it's in blue and the flower design is different again. But Marine's box is much wider in the Z-axis and it's because of her hair. Also if you can see, the pattern on the window also changed, so, I guess, it'd change again once Sunshine and Moonlight are out.

Figure Details:

Marine's details are also captured pretty well and if you ask me, she's more accurate than Blossom in terms of the faces, her wavy hair was also rendered to 3D nicely by bandai. And yeah, similarly to Blossom, the materials are the same and her hair is also heavy or rather... heavier. Thus, making the hair weight problem worse than blossom, but yeah, that minus point goes on to the later articulation section.


Like all cures, she also has her own custom base included which has her flower symbol and the tag "Marine" on the side. Marine's fairy partner, Coffret, is included along with her perfume and tact. She also has two faces which are also a smiling and an angry one. Her handsets looks like reuses from Blossom with I think only one hand that only Marine has, and thus, also, loses one particular hand only Blossom has; the hingeless neck joint is also included for Marine.

This is were the bad point comes, Marine is obviously lacking some hands and to be more specific, the hand(s) (since the pointing hand is a good substitute for it but it's only for the left hand) on her pose right after her individual transformation (the one that looks like the "bang!" hand) and a left hand grip for the Tact since when they do use the Fortissimo, Marine actually holds her Tact using her left hand, but you can use the hand for the perfume though, although she won't exactly be gripping the Tact in this case. Also for the lack of faces, since Erika/Marine's got the most number of different faces in the series they could've added at least the XO for the Marine Dynamite move. :p


Marine also uses the same body frame so she'll have the hinge-swivel joint in her neck, shoulders, elbows, wrists, knees and ankles. And a ball joint (?) on her torso and her hips. And the usual test runs:

Certainly I'm supposed to have the same comments for her with what I said from Blossom; yeah, she's well articulated and you can actually do a lot of good poses with her articulation level already and I really enjoyed doing so... BUT! Here's the catch, her hair, as mentioned in the details section, is heavier and since unlike Blossom, she doesn't have any hair joints. You can actually use the sticks of the tamashii stage to support her hair so you can pull off better poses in the run by using her neck, her neck really can't support the weight of her that well such that when you push the hinge down it'll rise up to a certain level and also since they're heavy, wide and divided into two, the tamashii stage sticks get in the way when you try some more dynamic poses.

And, of course, Marine is a lot more enjoyable when you have the best friend, Blossom, as well, this also goes true for Blossom. And here are some pair shots (cameo of Sci-fi Gyaos as well XD).

Final Thoughts:

Well, for accuracy terms, Marine is very very accurate for me, she's still the cute and ever charming Marine from the show but yeah, even with the problems, I'd still pretty much suggest her since she's a pretty nice articulated rend of Marine. And the suggestion also is more true if you have Blossom, since the two are somewhat destined pairs, like Nanoha and Fate, Shotaro and Philip, etc. etc.

Rating (Out of 10)
Details 10
Price 9

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